|Posted by Admin on June 25, 2014 at 3:25 AM|
Riot Games is on the verge of updating Summoner's Rift, one of the best known levels contained within its 65-million-player online game "League of Legends," and wants its audience to understand how things are changing for the better. 'League of Legends' prepares to update best-known map 'League of Legends' prepares to update best-known map
First released in October 2009, Mac and PC game "League of Legends" leveraged the popularity of online team game "Defense of the Ancients" (aka "Dota") and helped pioneer a tier of polished and profitable free-to-play titles with worldwide appeal. Annual tournaments lead to a shot at the game's million-dollar prize pool for the very best players, most of whom form professional teams, with staff and coaches onboard to help maintain peak performance. Now, classic map Summoner's Rift is about to receive a number of tweaks designed to make it more accessible than ever before. Enhanced design means it's easier to see where characters are and where they can go, as well as the location of hidden shortcuts.
Different areas of the map have been given clearer identities, making it easier for players to orient themselves and work out where they want to head next in order to find monsters to battle or opposing team members to engage in combat. "We want Summoner's Rift to be the place we play together for years to come," explains the latest trailer, introducing a painterly art style that departs from the hallmark "LoL" look, as well some more expressive animation tweaks.
Among them, bigger monsters get more elaborate visual identities, with the Rift's Dragon and Baron given special treatment, emphasizing their status as the map's biggest scalps and helping players decide how best to prioritize their game time. Riot's goal is to make sure the updated Summoner's Rift runs as well as the standard version, ensuring "League of Legends" can maximize its audience in the face of competition from "Dota 2," which launches its 2014 World Championship on July 18, boasting a fan-funded prize pool of $9.9m and rising.
|Posted by Admin on June 24, 2014 at 3:05 AM|
Pre-orders have opened on Steam for Don Bradman Cricket 14; you’ll save 10% on the $49.99 cover price by getting in ahead of the June 26 release date.
We’re all very excited for this effort from Big Ant Studios because it was delayed significantly, which hopefully means it’ll be pretty good as a result. Surely it can’t be as bad as its only real rival, Ashes Cricket; the latest release was so wretched publisher 505 Games cancelled it after launch.
|Posted by Admin on June 24, 2014 at 2:45 AM|
Friend & Foe Games has opened, and it features some notable talent. The company is comprised of just five developers who previously worked on games such as Battlefield 3, Bionic Commando, Killzone, and even The Last Guardian.
Friend & Foe Games has already revealed its first couple of projects: Vane and Dangerous Men. Both fall under the team’s guidelines of “extremely nimble game development” and extensive self-publishing.
Here’s what we know about each:
- Open-world adventure and exploration game
- Worked on by ex-Last Guardian devs
- Features a child with an odd ability
- The child is stuck in a strange land and a dangerous natural environment inhabited by a strange civilization
- For PC
- Chaotic and crazy
- Two cops, one city and tons of explosions
- Action arcade game
- Based on 80′s buddy cop movies
- City-wide explosionfest
- Detectives Mendoza and InsertNameHere jump from explosion to explosion to clear the city of the Punk Gang menace
- No platforms announced
You can find out more about Friend & Foe Games here.
|Posted by Admin on June 24, 2014 at 2:25 AM|
Falcom is working on yet another Legend of Heroes game. The latest, The Legend of Heroes: Trails of Dawn, is slated for 2015.
A platform for The Legend of Heroes: Trails of Dawn hasn’t been confirmed. It sounds somewhat like a MMORPG at the moment, and the game’s genre is “story RPG”.